Aside from Destiny‘s shooty bits, the quest for gear is arguably the most important part of the game. And after annoying long-term players with recent changes in The Dark Below, Bungie writer Luke Smith said on NeoGAF that the studio won’t repeat the same mistakes in future expansions.

But first off, for those who are not intimately acquainted with end-game endeavours in Destiny (my level 15 Hunter will get there someday… maybe), what seems to be the problem? Smith said one of The Dark Below’s issues was it let players buy powerful gear from vendors – more powerful, even, than the stuff players earned from hours spent in The Vault of Glass, the vanilla game’s big raid. Another was that upgrading an Exotic weapon to a new form would also reset all of its talents, further making players feel like they’d wasted their time.

Bungie also plans to scale back general grinding concerns and its Shard upgrade economy, which Smith said ‘erects barriers between players and the new piece of gear they just got’. Going forward, the studio will try to definitely not do that.

Keep in mind that these issues won’t be addressed in The Dark Below – Bungie evidently doesn’t want to pull the rug out from players yet again by changing up progression partway through. You’ll have to wait for the second DLC expansion, House of Wolves, to see how much Bungie has taken to heart.

Source Article from http://www.gamesradar.com/next-destiny-dlc-wont-repeat-dark-belows-gear-mistakes/

Some people always seem to win. When I feel lucky I play the new US casino games with real money. Click http://www.onlinecasinous.us/new-casinos to see what I’m talking about.

Aside from Destiny‘s shooty bits, the quest for gear is arguably the most important part of the game. And after annoying long-term players with recent changes in The Dark Below, Bungie writer Luke Smith said on NeoGAF that the studio won’t repeat the same mistakes in future expansions.

But first off, for those who are not intimately acquainted with end-game endeavours in Destiny (my level 15 Hunter will get there someday… maybe), what seems to be the problem? Smith said one of The Dark Below’s issues was it let players buy powerful gear from vendors – more powerful, even, than the stuff players earned from hours spent in The Vault of Glass, the vanilla game’s big raid. Another was that upgrading an Exotic weapon to a new form would also reset all of its talents, further making players feel like they’d wasted their time.

Bungie also plans to scale back general grinding concerns and its Shard upgrade economy, which Smith said ‘erects barriers between players and the new piece of gear they just got’. Going forward, the studio will try to definitely not do that.

Keep in mind that these issues won’t be addressed in The Dark Below – Bungie evidently doesn’t want to pull the rug out from players yet again by changing up progression partway through. You’ll have to wait for the second DLC expansion, House of Wolves, to see how much Bungie has taken to heart.

Source Article from http://www.gamesradar.com/next-destiny-dlc-wont-repeat-dark-belows-gear-mistakes/

Aside from Destiny‘s shooty bits, the quest for gear is arguably the most important part of the game. And after annoying long-term players with recent changes in The Dark Below, Bungie writer Luke Smith said on NeoGAF that the studio won’t repeat the same mistakes in future expansions.

But first off, for those who are not intimately acquainted with end-game endeavours in Destiny (my level 15 Hunter will get there someday… maybe), what seems to be the problem? Smith said one of The Dark Below’s issues was it let players buy powerful gear from vendors – more powerful, even, than the stuff players earned from hours spent in The Vault of Glass, the vanilla game’s big raid. Another was that upgrading an Exotic weapon to a new form would also reset all of its talents, further making players feel like they’d wasted their time.

Bungie also plans to scale back general grinding concerns and its Shard upgrade economy, which Smith said ‘erects barriers between players and the new piece of gear they just got’. Going forward, the studio will try to definitely not do that.

Keep in mind that these issues won’t be addressed in The Dark Below – Bungie evidently doesn’t want to pull the rug out from players yet again by changing up progression partway through. You’ll have to wait for the second DLC expansion, House of Wolves, to see how much Bungie has taken to heart.

Source Article from http://www.gamesradar.com/next-destiny-dlc-wont-repeat-dark-belows-gear-mistakes/

Aside from Destiny‘s shooty bits, the quest for gear is arguably the most important part of the game. And after annoying long-term players with recent changes in The Dark Below, Bungie writer Luke Smith said on NeoGAF that the studio won’t repeat the same mistakes in future expansions.

But first off, for those who are not intimately acquainted with end-game endeavours in Destiny (my level 15 Hunter will get there someday… maybe), what seems to be the problem? Smith said one of The Dark Below’s issues was it let players buy powerful gear from vendors – more powerful, even, than the stuff players earned from hours spent in The Vault of Glass, the vanilla game’s big raid. Another was that upgrading an Exotic weapon to a new form would also reset all of its talents, further making players feel like they’d wasted their time.

Bungie also plans to scale back general grinding concerns and its Shard upgrade economy, which Smith said ‘erects barriers between players and the new piece of gear they just got’. Going forward, the studio will try to definitely not do that.

Keep in mind that these issues won’t be addressed in The Dark Below – Bungie evidently doesn’t want to pull the rug out from players yet again by changing up progression partway through. You’ll have to wait for the second DLC expansion, House of Wolves, to see how much Bungie has taken to heart.

Source Article from http://www.gamesradar.com/next-destiny-dlc-wont-repeat-dark-belows-gear-mistakes/

Aside from Destiny‘s shooty bits, the quest for gear is arguably the most important part of the game. And after annoying long-term players with recent changes in The Dark Below, Bungie writer Luke Smith said on NeoGAF that the studio won’t repeat the same mistakes in future expansions.

But first off, for those who are not intimately acquainted with end-game endeavours in Destiny (my level 15 Hunter will get there someday… maybe), what seems to be the problem? Smith said one of The Dark Below’s issues was it let players buy powerful gear from vendors – more powerful, even, than the stuff players earned from hours spent in The Vault of Glass, the vanilla game’s big raid. Another was that upgrading an Exotic weapon to a new form would also reset all of its talents, further making players feel like they’d wasted their time.

Bungie also plans to scale back general grinding concerns and its Shard upgrade economy, which Smith said ‘erects barriers between players and the new piece of gear they just got’. Going forward, the studio will try to definitely not do that.

Keep in mind that these issues won’t be addressed in The Dark Below – Bungie evidently doesn’t want to pull the rug out from players yet again by changing up progression partway through. You’ll have to wait for the second DLC expansion, House of Wolves, to see how much Bungie has taken to heart.

Source Article from http://www.gamesradar.com/next-destiny-dlc-wont-repeat-dark-belows-gear-mistakes/

Aside from Destiny‘s shooty bits, the quest for gear is arguably the most important part of the game. And after annoying long-term players with recent changes in The Dark Below, Bungie writer Luke Smith said on NeoGAF that the studio won’t repeat the same mistakes in future expansions.

But first off, for those who are not intimately acquainted with end-game endeavours in Destiny (my level 15 Hunter will get there someday… maybe), what seems to be the problem? Smith said one of The Dark Below’s issues was it let players buy powerful gear from vendors – more powerful, even, than the stuff players earned from hours spent in The Vault of Glass, the vanilla game’s big raid. Another was that upgrading an Exotic weapon to a new form would also reset all of its talents, further making players feel like they’d wasted their time.

Bungie also plans to scale back general grinding concerns and its Shard upgrade economy, which Smith said ‘erects barriers between players and the new piece of gear they just got’. Going forward, the studio will try to definitely not do that.

Keep in mind that these issues won’t be addressed in The Dark Below – Bungie evidently doesn’t want to pull the rug out from players yet again by changing up progression partway through. You’ll have to wait for the second DLC expansion, House of Wolves, to see how much Bungie has taken to heart.

Source Article from http://www.gamesradar.com/next-destiny-dlc-wont-repeat-dark-belows-gear-mistakes/

Aside from Destiny‘s shooty bits, the quest for gear is arguably the most important part of the game. And after annoying long-term players with recent changes in The Dark Below, Bungie writer Luke Smith said on NeoGAF that the studio won’t repeat the same mistakes in future expansions.

But first off, for those who are not intimately acquainted with end-game endeavours in Destiny (my level 15 Hunter will get there someday… maybe), what seems to be the problem? Smith said one of The Dark Below’s issues was it let players buy powerful gear from vendors – more powerful, even, than the stuff players earned from hours spent in The Vault of Glass, the vanilla game’s big raid. Another was that upgrading an Exotic weapon to a new form would also reset all of its talents, further making players feel like they’d wasted their time.

Bungie also plans to scale back general grinding concerns and its Shard upgrade economy, which Smith said ‘erects barriers between players and the new piece of gear they just got’. Going forward, the studio will try to definitely not do that.

Keep in mind that these issues won’t be addressed in The Dark Below – Bungie evidently doesn’t want to pull the rug out from players yet again by changing up progression partway through. You’ll have to wait for the second DLC expansion, House of Wolves, to see how much Bungie has taken to heart.

Source Article from http://www.gamesradar.com/next-destiny-dlc-wont-repeat-dark-belows-gear-mistakes/

Aside from Destiny‘s shooty bits, the quest for gear is arguably the most important part of the game. And after annoying long-term players with recent changes in The Dark Below, Bungie writer Luke Smith said on NeoGAF that the studio won’t repeat the same mistakes in future expansions.

But first off, for those who are not intimately acquainted with end-game endeavours in Destiny (my level 15 Hunter will get there someday… maybe), what seems to be the problem? Smith said one of The Dark Below’s issues was it let players buy powerful gear from vendors – more powerful, even, than the stuff players earned from hours spent in The Vault of Glass, the vanilla game’s big raid. Another was that upgrading an Exotic weapon to a new form would also reset all of its talents, further making players feel like they’d wasted their time.

Bungie also plans to scale back general grinding concerns and its Shard upgrade economy, which Smith said ‘erects barriers between players and the new piece of gear they just got’. Going forward, the studio will try to definitely not do that.

Keep in mind that these issues won’t be addressed in The Dark Below – Bungie evidently doesn’t want to pull the rug out from players yet again by changing up progression partway through. You’ll have to wait for the second DLC expansion, House of Wolves, to see how much Bungie has taken to heart.

Source Article from http://www.gamesradar.com/next-destiny-dlc-wont-repeat-dark-belows-gear-mistakes/

Aside from Destiny‘s shooty bits, the quest for gear is arguably the most important part of the game. And after annoying long-term players with recent changes in The Dark Below, Bungie writer Luke Smith said on NeoGAF that the studio won’t repeat the same mistakes in future expansions.

But first off, for those who are not intimately acquainted with end-game endeavours in Destiny (my level 15 Hunter will get there someday… maybe), what seems to be the problem? Smith said one of The Dark Below’s issues was it let players buy powerful gear from vendors – more powerful, even, than the stuff players earned from hours spent in The Vault of Glass, the vanilla game’s big raid. Another was that upgrading an Exotic weapon to a new form would also reset all of its talents, further making players feel like they’d wasted their time.

Bungie also plans to scale back general grinding concerns and its Shard upgrade economy, which Smith said ‘erects barriers between players and the new piece of gear they just got’. Going forward, the studio will try to definitely not do that.

Keep in mind that these issues won’t be addressed in The Dark Below – Bungie evidently doesn’t want to pull the rug out from players yet again by changing up progression partway through. You’ll have to wait for the second DLC expansion, House of Wolves, to see how much Bungie has taken to heart.

Source Article from http://www.gamesradar.com/next-destiny-dlc-wont-repeat-dark-belows-gear-mistakes/

Aside from Destiny‘s shooty bits, the quest for gear is arguably the most important part of the game. And after annoying long-term players with recent changes in The Dark Below, Bungie writer Luke Smith said on NeoGAF that the studio won’t repeat the same mistakes in future expansions.

But first off, for those who are not intimately acquainted with end-game endeavours in Destiny (my level 15 Hunter will get there someday… maybe), what seems to be the problem? Smith said one of The Dark Below’s issues was it let players buy powerful gear from vendors – more powerful, even, than the stuff players earned from hours spent in The Vault of Glass, the vanilla game’s big raid. Another was that upgrading an Exotic weapon to a new form would also reset all of its talents, further making players feel like they’d wasted their time.

Bungie also plans to scale back general grinding concerns and its Shard upgrade economy, which Smith said ‘erects barriers between players and the new piece of gear they just got’. Going forward, the studio will try to definitely not do that.

Keep in mind that these issues won’t be addressed in The Dark Below – Bungie evidently doesn’t want to pull the rug out from players yet again by changing up progression partway through. You’ll have to wait for the second DLC expansion, House of Wolves, to see how much Bungie has taken to heart.

Source Article from http://www.gamesradar.com/next-destiny-dlc-wont-repeat-dark-belows-gear-mistakes/